AI Insights · Timothy · October 2022
Top 5 Anime Games on Android in Brazil: Q3 2022 Performance
In Q3 2022, the top 5 anime games on Android in Brazil showcased varying trends in downloads, revenue, and active users, with some games experiencing significant peaks.
Throughout Q3 2022, the performance of the top 5 anime games on Android in Brazil exhibited diverse trends in terms of downloads, revenue, and active users. Here's a closer look at how each game fared during this period, based on data from Sensor Tower.
Saint Seiya: Legend of Justice saw a notable start with its weekly downloads peaking at around 368K in mid-July. However, downloads gradually declined, reaching approximately 7.8K by the end of September. The game's weekly revenue peaked at about $121K in early August but showed a downward trend, finishing the quarter at roughly $73K. Active users also fluctuated, starting at 106K in mid-July and ending at around 89K in late September.
Saint Seiya Awakening: KOTZ experienced steady weekly revenue, starting at approximately $13.7K and peaking at around $38.1K in the final week of September. Downloads saw a significant spike in mid-July at about 8.2K but then stabilized to around 1.3K by the end of the quarter. Active users initially increased, peaking at 145K in mid-July, before gradually declining to roughly 76K by late September.
Yu-Gi-Oh! Duel Links maintained a consistent download rate, with weekly downloads ranging from 11K to 28.3K, peaking in the last week of September. Weekly revenue fluctuated, starting at $20.2K and reaching a high of $35K by the end of the quarter. The game saw a steady rise in active users, starting at 111K and peaking at 166K in the final week of September.
The Seven Deadly Sins exhibited moderate performance with weekly downloads ranging from 4.6K to 7.3K throughout the quarter. Revenue peaked at around $14.5K in early September but ended the quarter at approximately $1.6K. Active users showed fluctuations, peaking at about 50K in early August and stabilizing around 42K by the end of September.
DRAGON BALL Z DOKKAN BATTLE showcased a steady download rate, with weekly downloads ranging from 11.9K to 19.9K, peaking in mid-July. The game's revenue saw a peak of approximately $16.7K in mid-July, but it fluctuated, ending the quarter at about $3.6K. Active users remained relatively stable, starting at around 95K and ending at roughly 83K.
For more detailed insights and analysis, visit Sensor Tower.